Contract Work

Our contract work is primarily torque-script based project work across TGE, TGEA, TGB, T3D, iTGE and iTGB. We will estimate any size job, from a single bug-fix through to the development of an entire suite of games and our pricing structure is simple, and fair.

The process

The client explains the solution they require and we will scope and breakdown the solution into individual tasks. We then assign an estimated hours against each task, and then a total estimated cost. Assuming you're happy we commence work.

If we take less time than we estimated, you only pay for the time we spent.

If we take more time than we estimated, you do not pay any extra.

Our Rates

We charge $35 an hour for the first 20 hours, and $25 an hour thereafter

Optional Training

A lot of our clients are hiring us as part of a learning process for the torque tool set. Often they don't want us to just fix problems, or implement a solution; rather they want us to show them how to do it so next time they can create their own solution.

We love these folk, and we're only too happy to sit down and talk you through all of our code changes and implementations. We'll answer any questions and let you feel you've come away having learnt something rather than just paying to have the work done for you.

Get in Touch and let us know what you need...